1520DLC/res/models/mesh/tree/azalea_rt_2_lod1.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 120,
offset = 12440,
},
position = {
count = 120,
offset = 12200,
},
tangent = {
count = 120,
offset = 12560,
},
uv0 = {
count = 120,
offset = 12320,
},
},
materials = {
"tree/azalea_rt_1_0.mtl",
},
}, {
indices = {
normal = {
count = 1332,
offset = 14012,
},
offset = {
count = 1332,
offset = 18008,
},
positionAmbient = {
count = 1332,
offset = 16676,
},
tangent = {
count = 1332,
offset = 15344,
},
uv0 = {
count = 1332,
offset = 12680,
},
},
materials = {
"tree/azalea_rt_1_1.mtl",
},
},
},
vertexAttr = {
normal = {
count = 2520,
numComp = 3,
offset = 1980,
},
offset = {
count = 2220,
numComp = 3,
offset = 9980,
},
position = {
count = 300,
numComp = 3,
offset = 0,
},
positionAmbient = {
count = 2960,
numComp = 4,
offset = 7020,
},
tangent = {
count = 2520,
numComp = 3,
offset = 4500,
},
uv0 = {
count = 1680,
numComp = 2,
offset = 300,
},
},
}
end