function data() return { animations = { }, matConfigs = { { 0, 0, }, }, subMeshes = { { indices = { normal = { count = 120, offset = 12440, }, position = { count = 120, offset = 12200, }, tangent = { count = 120, offset = 12560, }, uv0 = { count = 120, offset = 12320, }, }, materials = { "tree/azalea_rt_1_0.mtl", }, }, { indices = { normal = { count = 1332, offset = 14012, }, offset = { count = 1332, offset = 18008, }, positionAmbient = { count = 1332, offset = 16676, }, tangent = { count = 1332, offset = 15344, }, uv0 = { count = 1332, offset = 12680, }, }, materials = { "tree/azalea_rt_1_1.mtl", }, }, }, vertexAttr = { normal = { count = 2520, numComp = 3, offset = 1980, }, offset = { count = 2220, numComp = 3, offset = 9980, }, position = { count = 300, numComp = 3, offset = 0, }, positionAmbient = { count = 2960, numComp = 4, offset = 7020, }, tangent = { count = 2520, numComp = 3, offset = 4500, }, uv0 = { count = 1680, numComp = 2, offset = 300, }, }, } end