1520DLC/res/models/mesh/tree/azalea_rt_1_lod1.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 144,
offset = 10008,
},
position = {
count = 144,
offset = 9720,
},
tangent = {
count = 144,
offset = 10152,
},
uv0 = {
count = 144,
offset = 9864,
},
},
materials = {
"tree/azalea_rt_1_0.mtl",
},
}, {
indices = {
normal = {
count = 1008,
offset = 11304,
},
offset = {
count = 1008,
offset = 14328,
},
positionAmbient = {
count = 1008,
offset = 13320,
},
tangent = {
count = 1008,
offset = 12312,
},
uv0 = {
count = 1008,
offset = 10296,
},
},
materials = {
"tree/azalea_rt_1_1.mtl",
},
},
},
vertexAttr = {
normal = {
count = 2040,
numComp = 3,
offset = 1720,
},
offset = {
count = 1680,
numComp = 3,
offset = 8040,
},
position = {
count = 360,
numComp = 3,
offset = 0,
},
positionAmbient = {
count = 2240,
numComp = 4,
offset = 5800,
},
tangent = {
count = 2040,
numComp = 3,
offset = 3760,
},
uv0 = {
count = 1360,
numComp = 2,
offset = 360,
},
},
}
end