function data() return { animations = { }, matConfigs = { { 0, 0, }, }, subMeshes = { { indices = { normal = { count = 144, offset = 10008, }, position = { count = 144, offset = 9720, }, tangent = { count = 144, offset = 10152, }, uv0 = { count = 144, offset = 9864, }, }, materials = { "tree/azalea_rt_1_0.mtl", }, }, { indices = { normal = { count = 1008, offset = 11304, }, offset = { count = 1008, offset = 14328, }, positionAmbient = { count = 1008, offset = 13320, }, tangent = { count = 1008, offset = 12312, }, uv0 = { count = 1008, offset = 10296, }, }, materials = { "tree/azalea_rt_1_1.mtl", }, }, }, vertexAttr = { normal = { count = 2040, numComp = 3, offset = 1720, }, offset = { count = 1680, numComp = 3, offset = 8040, }, position = { count = 360, numComp = 3, offset = 0, }, positionAmbient = { count = 2240, numComp = 4, offset = 5800, }, tangent = { count = 2040, numComp = 3, offset = 3760, }, uv0 = { count = 1360, numComp = 2, offset = 360, }, }, } end