1520DLC/res/models/mesh/tree/AlaskaCedar_RT_2_lod3.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1704,
offset = 30600,
},
position = {
count = 1704,
offset = 27192,
},
tangent = {
count = 1704,
offset = 32304,
},
uv0 = {
count = 1704,
offset = 28896,
},
},
materials = {
"tree/AlaskaCedar_RT_2_9.mtl",
},
}, {
indices = {
normal = {
count = 48,
offset = 34104,
},
position = {
count = 48,
offset = 34008,
},
tangent = {
count = 48,
offset = 34152,
},
uv0 = {
count = 48,
offset = 34056,
},
},
materials = {
"tree/AlaskaCedar_RT_2_11.mtl",
},
}, {
indices = {
normal = {
count = 4896,
offset = 43992,
},
position = {
count = 4896,
offset = 34200,
},
tangent = {
count = 4896,
offset = 48888,
},
uv0 = {
count = 4896,
offset = 39096,
},
},
materials = {
"tree/AlaskaCedar_RT_2_10.mtl",
},
},
},
vertexAttr = {
normal = {
count = 7416,
numComp = 3,
offset = 12360,
},
position = {
count = 7416,
numComp = 3,
offset = 0,
},
tangent = {
count = 7416,
numComp = 3,
offset = 19776,
},
uv0 = {
count = 4944,
numComp = 2,
offset = 7416,
},
},
}
end