function data() return { animations = { }, matConfigs = { { 0, 0, 0, }, }, subMeshes = { { indices = { normal = { count = 1704, offset = 30600, }, position = { count = 1704, offset = 27192, }, tangent = { count = 1704, offset = 32304, }, uv0 = { count = 1704, offset = 28896, }, }, materials = { "tree/AlaskaCedar_RT_2_9.mtl", }, }, { indices = { normal = { count = 48, offset = 34104, }, position = { count = 48, offset = 34008, }, tangent = { count = 48, offset = 34152, }, uv0 = { count = 48, offset = 34056, }, }, materials = { "tree/AlaskaCedar_RT_2_11.mtl", }, }, { indices = { normal = { count = 4896, offset = 43992, }, position = { count = 4896, offset = 34200, }, tangent = { count = 4896, offset = 48888, }, uv0 = { count = 4896, offset = 39096, }, }, materials = { "tree/AlaskaCedar_RT_2_10.mtl", }, }, }, vertexAttr = { normal = { count = 7416, numComp = 3, offset = 12360, }, position = { count = 7416, numComp = 3, offset = 0, }, tangent = { count = 7416, numComp = 3, offset = 19776, }, uv0 = { count = 4944, numComp = 2, offset = 7416, }, }, } end