1520DLC/res/models/mesh/vehicle/train/ep20/ep20_light.msh

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function data() return {
animations = {
open_doors = {
type = "KEYFRAME",
params = {
origin = { 0, 0, 0 },
keyframes = {
{ time = 0,
rot = { 0, 0, 0 },
transl = { 0, 0, 0 }
}, {
time = 100,
rot = { 0, 0, 0 },
transl = { -0.1, 0, 0 }
},
},
},
},
},
matConfigs = { { 0, }, },
subMeshes = { {
indices = {
normal = { count = 192, offset = 2304, },
position = { count = 192, offset = 2496, },
tangent = { count = 192, offset = 2688, },
uv0 = { count = 192, offset = 2880, },
},
materials = { "vehicle/train/ep20_light.mtl" },
}, },
vertexAttr =
{
normal = { count = 576, numComp = 3, offset = 0, },
position = { count = 576, numComp = 3, offset = 576, },
tangent = { count = 768, numComp = 4, offset = 1152, },
uv0 = { count = 384, numComp = 2, offset = 1920, },
},
} end