function data() return { animations = { open_doors = { type = "KEYFRAME", params = { origin = { 0, 0, 0 }, keyframes = { { time = 0, rot = { 0, 0, 0 }, transl = { 0, 0, 0 } }, { time = 100, rot = { 0, 0, 0 }, transl = { -0.1, 0, 0 } }, }, }, }, }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 192, offset = 2304, }, position = { count = 192, offset = 2496, }, tangent = { count = 192, offset = 2688, }, uv0 = { count = 192, offset = 2880, }, }, materials = { "vehicle/train/ep20_light.mtl" }, }, }, vertexAttr = { normal = { count = 576, numComp = 3, offset = 0, }, position = { count = 576, numComp = 3, offset = 576, }, tangent = { count = 768, numComp = 4, offset = 1152, }, uv0 = { count = 384, numComp = 2, offset = 1920, }, }, } end