1520DLC/res/models/mesh/tree/azalea_rt_2_lod0.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1680,
offset = 28880,
},
position = {
count = 1680,
offset = 25520,
},
tangent = {
count = 1680,
offset = 30560,
},
uv0 = {
count = 1680,
offset = 27200,
},
},
materials = {
"tree/azalea_rt_1_0.mtl",
},
}, {
indices = {
normal = {
count = 1584,
offset = 33824,
},
offset = {
count = 1584,
offset = 38576,
},
positionAmbient = {
count = 1584,
offset = 36992,
},
tangent = {
count = 1584,
offset = 35408,
},
uv0 = {
count = 1584,
offset = 32240,
},
},
materials = {
"tree/azalea_rt_1_1.mtl",
},
},
},
vertexAttr = {
normal = {
count = 6000,
numComp = 3,
offset = 7360,
},
offset = {
count = 2640,
numComp = 3,
offset = 22880,
},
position = {
count = 3360,
numComp = 3,
offset = 0,
},
positionAmbient = {
count = 3520,
numComp = 4,
offset = 19360,
},
tangent = {
count = 6000,
numComp = 3,
offset = 13360,
},
uv0 = {
count = 4000,
numComp = 2,
offset = 3360,
},
},
}
end