1520DLC/res/models/mesh/tree/azalea_rt_1_lod0.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1632,
offset = 26032,
},
position = {
count = 1632,
offset = 22768,
},
tangent = {
count = 1632,
offset = 27664,
},
uv0 = {
count = 1632,
offset = 24400,
},
},
materials = {
"tree/azalea_rt_1_0.mtl",
},
}, {
indices = {
normal = {
count = 1296,
offset = 30592,
},
offset = {
count = 1296,
offset = 34480,
},
positionAmbient = {
count = 1296,
offset = 33184,
},
tangent = {
count = 1296,
offset = 31888,
},
uv0 = {
count = 1296,
offset = 29296,
},
},
materials = {
"tree/azalea_rt_1_1.mtl",
},
},
},
vertexAttr = {
normal = {
count = 5424,
numComp = 3,
offset = 6880,
},
offset = {
count = 2160,
numComp = 3,
offset = 20608,
},
position = {
count = 3264,
numComp = 3,
offset = 0,
},
positionAmbient = {
count = 2880,
numComp = 4,
offset = 17728,
},
tangent = {
count = 5424,
numComp = 3,
offset = 12304,
},
uv0 = {
count = 3616,
numComp = 2,
offset = 3264,
},
},
}
end