1520DLC/res/models/mesh/tree/Ocotillo_RT_lod2.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1944,
offset = 12688,
},
position = {
count = 1944,
offset = 8800,
},
tangent = {
count = 1944,
offset = 14632,
},
uv0 = {
count = 1944,
offset = 10744,
},
},
materials = {
"tree/Ocotillo_RT_2.mtl",
},
},
},
vertexAttr = {
normal = {
count = 2400,
numComp = 3,
offset = 4000,
},
position = {
count = 2400,
numComp = 3,
offset = 0,
},
tangent = {
count = 2400,
numComp = 3,
offset = 6400,
},
uv0 = {
count = 1600,
numComp = 2,
offset = 2400,
},
},
}
end