1520DLC/res/models/mesh/tree/AlaskaCedar_RT_1_lod3.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1092,
offset = 27000,
},
position = {
count = 1092,
offset = 24816,
},
tangent = {
count = 1092,
offset = 28092,
},
uv0 = {
count = 1092,
offset = 25908,
},
},
materials = {
"tree/AlaskaCedar_RT_1_9.mtl",
},
}, {
indices = {
normal = {
count = 48,
offset = 29280,
},
position = {
count = 48,
offset = 29184,
},
tangent = {
count = 48,
offset = 29328,
},
uv0 = {
count = 48,
offset = 29232,
},
},
materials = {
"tree/AlaskaCedar_RT_1_11.mtl",
},
}, {
indices = {
normal = {
count = 4608,
offset = 38592,
},
position = {
count = 4608,
offset = 29376,
},
tangent = {
count = 4608,
offset = 43200,
},
uv0 = {
count = 4608,
offset = 33984,
},
},
materials = {
"tree/AlaskaCedar_RT_1_10.mtl",
},
},
},
vertexAttr = {
normal = {
count = 6768,
numComp = 3,
offset = 11280,
},
position = {
count = 6768,
numComp = 3,
offset = 0,
},
tangent = {
count = 6768,
numComp = 3,
offset = 18048,
},
uv0 = {
count = 4512,
numComp = 2,
offset = 6768,
},
},
}
end