1520DLC/res/models/mesh/tree/AlaskaCedar_RT_1_lod1.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 18012,
offset = 140524,
},
position = {
count = 18012,
offset = 104500,
},
tangent = {
count = 18012,
offset = 158536,
},
uv0 = {
count = 18012,
offset = 122512,
},
},
materials = {
"tree/AlaskaCedar_RT_1_0.mtl",
},
}, {
indices = {
normal = {
count = 144,
offset = 176836,
},
position = {
count = 144,
offset = 176548,
},
tangent = {
count = 144,
offset = 176980,
},
uv0 = {
count = 144,
offset = 176692,
},
},
materials = {
"tree/AlaskaCedar_RT_1_2.mtl",
},
}, {
indices = {
normal = {
count = 16704,
offset = 210532,
},
position = {
count = 16704,
offset = 177124,
},
tangent = {
count = 16704,
offset = 227236,
},
uv0 = {
count = 16704,
offset = 193828,
},
},
materials = {
"tree/AlaskaCedar_RT_1_1.mtl",
},
},
},
vertexAttr = {
normal = {
count = 28500,
numComp = 3,
offset = 47500,
},
position = {
count = 28500,
numComp = 3,
offset = 0,
},
tangent = {
count = 28500,
numComp = 3,
offset = 76000,
},
uv0 = {
count = 19000,
numComp = 2,
offset = 28500,
},
},
}
end