1520DLC/res/models/mesh/high/kreplenie.msh

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function data() return {
animations = {
},
matConfigs = { { 0, }, },
subMeshes = { {
indices = {
normal = { count = 11796, offset = 141552, },
position = { count = 11796, offset = 153348, },
tangent = { count = 11796, offset = 165144, },
uv0 = { count = 11796, offset = 176940, },
},
materials = { "kreplenie.mtl" },
}, },
vertexAttr =
{
normal = { count = 35388, numComp = 3, offset = 0, },
position = { count = 35388, numComp = 3, offset = 35388, },
tangent = { count = 47184, numComp = 4, offset = 70776, },
uv0 = { count = 23592, numComp = 2, offset = 117960, },
},
} end