1520DLC/res/models/mesh/asset/Tree's_Bed.msh

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-- Generated by Train Fever Model Converter version 0.3.5589.28026
function data() return {
animations = {
},
matConfigs = { { 0, 0 } },
subMeshes = {
{ -- Object 0
indices = {
position = { count = 1296, offset = 0, },
normal = { count = 1296, offset = 1296, },
uv0 = { count = 1296, offset = 2592, },
tangent = { count = 1296, offset = 3888, },
},
materials = { "asset/Tree's_Bed.mtl" }, -- Material "outer_border"
},
{ -- Object 1
indices = {
position = { count = 300, offset = 5184, },
normal = { count = 300, offset = 5484, },
uv0 = { count = 300, offset = 5784, },
tangent = { count = 300, offset = 6084, },
},
materials = { "asset/Tree's_Bed.mtl" }, -- Material "ground"
},
},
vertexAttr = {
position = { count = 3204, numComp = 3, offset = 6384, },
normal = { count = 3204, numComp = 3, offset = 9588, },
uv0 = { count = 1728, numComp = 2, offset = 12792, },
uv1 = { count = 408, numComp = 2, offset = 14520, },
tangent = { count = 4272, numComp = 4, offset = 14928, },
},
} end