1520DLC/res/models/mesh/vehicle/tram/san_diego/lod_0_w1.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 5616,
offset = 49304,
},
position = {
count = 5616,
offset = 38072,
},
tangent = {
count = 5616,
offset = 54920,
},
uv0 = {
count = 5616,
offset = 43688,
},
},
materials = {
"vehicle/tram/tram_san_diego_1889.mtl",
},
},
},
vertexAttr = {
normal = {
count = 16848,
numComp = 3,
offset = 7160,
},
position = {
count = 2976,
numComp = 3,
offset = 0,
},
tangent = {
count = 14064,
numComp = 4,
offset = 24008,
},
uv0 = {
count = 4184,
numComp = 2,
offset = 2976,
},
},
}
end