1520DLC/res/models/mesh/vehicle/tram/san_diego/lod_0_body.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 38340,
offset = 318316,
},
position = {
count = 38340,
offset = 241636,
},
tangent = {
count = 38340,
offset = 356656,
},
uv0 = {
count = 38340,
offset = 279976,
},
},
materials = {
"vehicle/tram/tram_san_diego_1889.mtl",
},
},
},
vertexAttr = {
normal = {
count = 115020,
numComp = 3,
offset = 42760,
},
position = {
count = 22416,
numComp = 3,
offset = 0,
},
tangent = {
count = 83856,
numComp = 4,
offset = 157780,
},
uv0 = {
count = 20344,
numComp = 2,
offset = 22416,
},
},
}
end