1520DLC/res/models/mesh/tree/WhiteFir_RT_2_lod3.msh

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function data()
return {
animations = {
},
matConfigs = {
{
0, 0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 4260,
offset = 34172,
},
position = {
count = 4260,
offset = 25652,
},
tangent = {
count = 4260,
offset = 38432,
},
uv0 = {
count = 4260,
offset = 29912,
},
},
materials = {
"tree/WhiteFir_RT_1_15.mtl",
},
}, {
indices = {
normal = {
count = 2400,
offset = 47492,
},
position = {
count = 2400,
offset = 42692,
},
tangent = {
count = 2400,
offset = 49892,
},
uv0 = {
count = 2400,
offset = 45092,
},
},
materials = {
"tree/WhiteFir_RT_1_16.mtl",
},
},
},
vertexAttr = {
normal = {
count = 6996,
numComp = 3,
offset = 11660,
},
position = {
count = 6996,
numComp = 3,
offset = 0,
},
tangent = {
count = 6996,
numComp = 3,
offset = 18656,
},
uv0 = {
count = 4664,
numComp = 2,
offset = 6996,
},
},
}
end