1520DLC/res/models/mesh/vehicle/train/GanzMAVAG_D/d1p_body_lod0.msh

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function data() return {
animations = {
},
matConfigs = { { 0, }, },
subMeshes = { {
indices = {
normal = { count = 23292, offset = 279504, },
position = { count = 23292, offset = 302796, },
tangent = { count = 23292, offset = 326088, },
uv0 = { count = 23292, offset = 349380, },
},
materials = { "vehicle/train/ganzdp.mtl" },
}, },
vertexAttr =
{
normal = { count = 69876, numComp = 3, offset = 0, },
position = { count = 69876, numComp = 3, offset = 69876, },
tangent = { count = 93168, numComp = 4, offset = 139752, },
uv0 = { count = 46584, numComp = 2, offset = 232920, },
},
} end