1520DLC/res/models/mesh/vehicle/train/GanzMAVAG_D/d1g2_body_lod0.msh

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function data() return {
animations = {
},
matConfigs = { { 0, }, },
subMeshes = { {
indices = {
normal = { count = 42024, offset = 504288, },
position = { count = 42024, offset = 546312, },
tangent = { count = 42024, offset = 588336, },
uv0 = { count = 42024, offset = 630360, },
},
materials = { "vehicle/train/ganzdg.mtl" },
}, },
vertexAttr =
{
normal = { count = 126072, numComp = 3, offset = 0, },
position = { count = 126072, numComp = 3, offset = 126072, },
tangent = { count = 168096, numComp = 4, offset = 252144, },
uv0 = { count = 84048, numComp = 2, offset = 420240, },
},
} end