1520DLC/res/models/mesh/vehicle/bus/zil-158/lod_0_w1.msh

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function data() return {
animations = {
},
matConfigs = { { 0, }, },
subMeshes = { {
indices = {
normal = { count = 3144, offset = 37728, },
position = { count = 3144, offset = 40872, },
tangent = { count = 3144, offset = 44016, },
uv0 = { count = 3144, offset = 47160, },
},
materials = { "vehicle/bus/zil-158.mtl" },
}, },
vertexAttr =
{
normal = { count = 9432, numComp = 3, offset = 0, },
position = { count = 9432, numComp = 3, offset = 9432, },
tangent = { count = 12576, numComp = 4, offset = 18864, },
uv0 = { count = 6288, numComp = 2, offset = 31440, },
},
} end