1520DLC/res/models/mesh/vehicle/bus/liaz5256_25/liaz5256_w1.msh

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function data()
return {
animations = {
--Animation Config goes here!
},
matConfigs = {
{
0,
},
},
subMeshes = {
{
indices = {
normal = {
count = 1632,
offset = 0,
},
position = {
count = 1632,
offset = 1632,
},
tangent = {
count = 1632,
offset = 3264,
},
uv0 = {
count = 1632,
offset = 4896,
},
},
materials = {
"vehicle/bus/liaz5256_25.mtl",
},
},
},
vertexAttr = {
normal = {
count = 840,
numComp = 3,
offset = 6528,
},
position = {
count = 864,
numComp = 3,
offset = 7368,
},
tangent = {
count = 2176,
numComp = 4,
offset = 8232,
},
uv0 = {
count = 1280,
numComp = 2,
offset = 10408,
},
},
}
end