function data() return { collider = { params = { }, type = "MESH", }, lods = { { animations = { }, children = { { id = "high/consol.msh", transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, }, type = "MESH", }, }, events = { }, matConfigs = { { 0, }, }, static = false, visibleFrom = 0, visibleTo = 75, }, { animations = { }, children = { { id = "med/consol.msh", transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, }, type = "MESH", }, }, events = { }, matConfigs = { { 0, }, }, static = false, visibleFrom = 75, visibleTo = 150, }, { animations = { }, children = { { id = "low/consol.msh", transf = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, }, type = "MESH", }, }, events = { }, matConfigs = { { 0, }, }, static = false, visibleFrom = 150, visibleTo = 1000, }, }, metadata = { }, } end