function data() local width = 317 / 256 * 3.0 local height = 149 / 256 * 3.0 return { boundingInfo = { bbMax = { width * .5, height * .5, 1.0, }, bbMin = { -width * .5, -height * .5, 0.0, }, }, collider = { params = { }, type = "MESH", }, lods = { { animations = { }, children = { { id = "asset/wild_west_commercial.msh", transf = { width, 0, 0, 0, 0, height, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, }, type = "MESH", }, }, events = { }, matConfigs = { { 3, }, }, static = false, visibleFrom = 0, visibleTo = 200, }, }, metadata = { }, } end