function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 480, offset = 4920, }, position = { count = 480, offset = 3960, }, tangent = { count = 480, offset = 5400, }, uv0 = { count = 480, offset = 4440, }, }, materials = { "vehicle/waggon/iron.mtl", }, }, }, vertexAttr = { normal = { count = 1440, numComp = 3, offset = 600, }, position = { count = 360, numComp = 3, offset = 0, }, tangent = { count = 1920, numComp = 4, offset = 2040, }, uv0 = { count = 240, numComp = 2, offset = 360, }, }, } end