function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 36, offset = 424, }, position = { count = 36, offset = 352, }, tangent = { count = 36, offset = 460, }, uv0 = { count = 36, offset = 388, }, }, materials = { "vehicle/waggon/iron.mtl", }, }, }, vertexAttr = { normal = { count = 108, numComp = 3, offset = 100, }, position = { count = 60, numComp = 3, offset = 0, }, tangent = { count = 144, numComp = 4, offset = 208, }, uv0 = { count = 40, numComp = 2, offset = 60, }, }, } end