function data() return { animations = { }, matConfigs = { { 0, 0, 0, }, }, subMeshes = { { indices = { normal = { count = 216, offset = 45064, }, position = { count = 216, offset = 44632, }, tangent = { count = 216, offset = 45280, }, uv0 = { count = 216, offset = 44848, }, uv1 = { count = 216, offset = 45496, }, }, materials = { "tree/mapleshrub_rt_1_0.mtl", }, }, { indices = { normal = { count = 2160, offset = 50032, }, position = { count = 2160, offset = 45712, }, tangent = { count = 2160, offset = 52192, }, uv0 = { count = 2160, offset = 47872, }, }, materials = { "tree/mapleshrub_rt_1_1.mtl", }, }, { indices = { normal = { count = 2400, offset = 56752, }, offset = { count = 2400, offset = 63952, }, positionAmbient = { count = 2400, offset = 61552, }, tangent = { count = 2400, offset = 59152, }, uv0 = { count = 2400, offset = 54352, }, }, materials = { "tree/mapleshrub_rt_1_2.mtl", }, }, }, vertexAttr = { normal = { count = 10392, numComp = 3, offset = 12520, }, offset = { count = 4800, numComp = 3, offset = 39704, }, position = { count = 5592, numComp = 3, offset = 0, }, positionAmbient = { count = 6400, numComp = 4, offset = 33304, }, tangent = { count = 10392, numComp = 3, offset = 22912, }, uv0 = { count = 6928, numComp = 2, offset = 5592, }, uv1 = { count = 128, numComp = 2, offset = 44504, }, }, } end