function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 792, offset = 7392, }, offset = { count = 792, offset = 9768, }, positionAmbient = { count = 792, offset = 8976, }, tangent = { count = 792, offset = 8184, }, uv0 = { count = 792, offset = 6600, }, }, materials = { "tree/azalea_rt_1_4.mtl", }, }, }, vertexAttr = { normal = { count = 1320, numComp = 3, offset = 880, }, offset = { count = 1320, numComp = 3, offset = 5280, }, positionAmbient = { count = 1760, numComp = 4, offset = 3520, }, tangent = { count = 1320, numComp = 3, offset = 2200, }, uv0 = { count = 880, numComp = 2, offset = 0, }, }, } end