function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 1368, offset = 15048, }, offset = { count = 1368, offset = 19152, }, positionAmbient = { count = 1368, offset = 17784, }, tangent = { count = 1368, offset = 16416, }, uv0 = { count = 1368, offset = 13680, }, }, materials = { "tree/americanboxwood_rt_1_4.mtl", }, }, }, vertexAttr = { normal = { count = 2736, numComp = 3, offset = 1824, }, offset = { count = 2736, numComp = 3, offset = 10944, }, positionAmbient = { count = 3648, numComp = 4, offset = 7296, }, tangent = { count = 2736, numComp = 3, offset = 4560, }, uv0 = { count = 1824, numComp = 2, offset = 0, }, }, } end