function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 2184, offset = 24024, }, offset = { count = 2184, offset = 30576, }, positionAmbient = { count = 2184, offset = 28392, }, tangent = { count = 2184, offset = 26208, }, uv0 = { count = 2184, offset = 21840, }, }, materials = { "tree/americanboxwood_rt_1_4.mtl", }, }, }, vertexAttr = { normal = { count = 4368, numComp = 3, offset = 2912, }, offset = { count = 4368, numComp = 3, offset = 17472, }, positionAmbient = { count = 5824, numComp = 4, offset = 11648, }, tangent = { count = 4368, numComp = 3, offset = 7280, }, uv0 = { count = 2912, numComp = 2, offset = 0, }, }, } end