function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 4, offset = 28, }, positionIdx = { count = 4, offset = 32, }, }, materials = { "tree/Horseweed_RT_2.mtl", }, }, }, vertexAttr = { normal = { count = 12, numComp = 3, offset = 0, }, positionIdx = { count = 16, numComp = 4, offset = 12, }, }, } end