function data() return { animations = { }, matConfigs = { { 0, 0, 0, }, }, subMeshes = { { indices = { normal = { count = 29640, offset = 206636, }, position = { count = 29640, offset = 147356, }, tangent = { count = 29640, offset = 236276, }, uv0 = { count = 29640, offset = 176996, }, }, materials = { "tree/AlaskaCedar_RT_1_0.mtl", }, }, { indices = { normal = { count = 204, offset = 266324, }, position = { count = 204, offset = 265916, }, tangent = { count = 204, offset = 266528, }, uv0 = { count = 204, offset = 266120, }, }, materials = { "tree/AlaskaCedar_RT_1_2.mtl", }, }, { indices = { normal = { count = 23184, offset = 313100, }, position = { count = 23184, offset = 266732, }, tangent = { count = 23184, offset = 336284, }, uv0 = { count = 23184, offset = 289916, }, }, materials = { "tree/AlaskaCedar_RT_1_1.mtl", }, }, }, vertexAttr = { normal = { count = 40188, numComp = 3, offset = 66980, }, position = { count = 40188, numComp = 3, offset = 0, }, tangent = { count = 40188, numComp = 3, offset = 107168, }, uv0 = { count = 26792, numComp = 2, offset = 40188, }, }, } end