function data() return { animations = { }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 720, offset = 6720, }, offset = { count = 720, offset = 8880, }, positionAmbient = { count = 720, offset = 8160, }, tangent = { count = 720, offset = 7440, }, uv0 = { count = 720, offset = 6000, }, }, materials = { "tree/azalea_rt_1_4.mtl", }, }, }, vertexAttr = { normal = { count = 1200, numComp = 3, offset = 800, }, offset = { count = 1200, numComp = 3, offset = 4800, }, positionAmbient = { count = 1600, numComp = 4, offset = 3200, }, tangent = { count = 1200, numComp = 3, offset = 2000, }, uv0 = { count = 800, numComp = 2, offset = 0, }, }, } end