function data() return { animations = { opend1 = { type = "KEYFRAME", params = { origin = { 0, 0, 0, }, keyframes = { { time = 0, rot = { 0, 0, 0 }, transl = { 0, 0, 0 } }, { time = 1200, rot = { 0, 0, 0 }, transl = { -0.50, 0, 0 } } } } }, }, matConfigs = { { 0, }, }, subMeshes = { { indices = { normal = { count = 384, offset = 4608, }, position = { count = 384, offset = 4992, }, tangent = { count = 384, offset = 5376, }, uv0 = { count = 384, offset = 5760, }, }, materials = { "vehicle/train/er9tgbch.mtl" }, }, }, vertexAttr = { normal = { count = 1152, numComp = 3, offset = 0, }, position = { count = 1152, numComp = 3, offset = 1152, }, tangent = { count = 1536, numComp = 4, offset = 2304, }, uv0 = { count = 768, numComp = 2, offset = 3840, }, }, } end