diff --git a/res/config/base_config.lua b/res/config/base_config.lua deleted file mode 100644 index 1555454..0000000 --- a/res/config/base_config.lua +++ /dev/null @@ -1,179 +0,0 @@ -local tu = require "texutil" - -local defaultNormalMap = "default_normal_map.tga" - -setConfig("terrain", "/default", { - name = _("European"), - - generator = { - ridgeTex = tu.makeTextureMipmapClamp("terrain/ridge.tga", false) - }, - - textures = { - riverBed = { - { tu.makeTextureMipmapRepeat("terrain/riverbed_detail.tga", false), 20.0 }, - { tu.makeTextureMipmapRepeat("terrain/riverbed_color.tga", false), 256.0 } - }, - - forestFloor = { - detailTex = tu.makeTextureMipmapClamp("terrain/grass_wood.tga", true), - detailNrmlTex = tu.makeTextureMipmapClamp("terrain/grass_wood_nrml.tga", true), - detailSize = { 1.0, 1.0 } - }, - - farmland = { - { - detailTex = tu.makeTextureMipmapRepeat("terrain/farmland_brown_detail.tga", false), - detailNrmlTex = tu.makeTextureMipmapRepeat("terrain/farmland_brown_detail_nrml.tga", false), - detailSize = { 50.0, 50.0 }, - colorTex = tu.makeTextureMipmapRepeat("terrain/farmland_brown_color.tga", false), - colorSize = 256.0 - }, { - detailTex = tu.makeTextureMipmapRepeat("terrain/farmland_green_detail.tga", false), - detailNrmlTex = tu.makeTextureMipmapRepeat("terrain/farmland_green_detail_nrml.tga", false), - detailSize = { 50.0, 50.0 }, - colorTex = tu.makeTextureMipmapRepeat("terrain/farmland_green_color.tga", false), - colorSize = 256.0 - }, { - detailTex = tu.makeTextureMipmapRepeat("terrain/farmland_yellow_detail.tga", false), - detailNrmlTex = tu.makeTextureMipmapRepeat("terrain/farmland_yellow_detail_nrml.tga", false), - detailSize = { 50.0, 50.0 }, - colorTex = tu.makeTextureMipmapRepeat("terrain/farmland_yellow_color.tga", false), - colorSize = 256.0 - } - }, - - farmlandBorder = { - detailTex = tu.makeTextureMipmapClampVertical("terrain/farmland_border.tga", false), - detailNrmlTex = tu.makeTextureMipmapClampVertical(defaultNormalMap, false), - detailSize = { 1.0, 1.0 } - }, - - ballast = { - detailTex = tu.makeTextureMipmapClampVertical("tracks/ballast_ground_boundary.tga", true), - detailNrmlTex = tu.makeTextureMipmapClampVertical(defaultNormalMap, true), - detailSize = { 1.0, 1.0 }, - colorTex = tu.makeTextureMipmapRepeat("tracks/ballast_color.tga", true), - colorSize = 128.0 - }, - - ballastFill = { - detailTex = tu.makeTextureMipmapRepeat("tracks/ballast_ground_fill.tga", true), - detailNrmlTex = tu.makeTextureMipmapRepeat(defaultNormalMap, true), - detailSize = { 1.0, 1.0 }, - colorTex = tu.makeTextureMipmapRepeat("tracks/ballast_color.tga", true), - colorSize = 128.0 - }, - - ballastFillStone = { - detailTex = tu.makeTextureMipmapRepeat("tracks/ballast_ground_fill_stone.tga", true), - detailNrmlTex = tu.makeTextureMipmapRepeat(defaultNormalMap, true), - detailSize = { 1.0, 1.0 }, - colorTex = tu.makeTextureMipmapRepeat("tracks/ballast_color.tga", true), - colorSize = 128.0 - }, - - buildingPaving = { - detailTex = tu.makeTextureMipmapRepeat("terrain/lot_detail_border.tga", true), - detailNrmlTex = tu.makeTextureMipmapRepeat(defaultNormalMap, true), - detailSize = { 32.0, 4.0 }, - colorTex = tu.makeTextureMipmapRepeat("terrain/lot_color.tga", true), - colorSize = 256.0 - }, - - buildingPavingFill = { - detailTex = tu.makeTextureMipmapRepeat("terrain/lot_detail.tga", true), - detailNrmlTex = tu.makeTextureMipmapRepeat(defaultNormalMap, true), - detailSize = { 16.0, 16.0 }, - colorTex = tu.makeTextureMipmapRepeat("terrain/lot_color.tga", true), - colorSize = 256.0 - }, - - buildingPath = { - detailTex = tu.makeTextureMipmapClamp("terrain/grass_wood.tga", true), - detailNrmlTex = tu.makeTextureMipmapClamp("terrain/grass_wood_nrml.tga", true), - detailSize = { 6.0, 6.0 }, - } - }, - - shader = { - noiseTex = tu.makeTextureMipmapRepeat("terrain/noise.tga", false), - textures = { - { - detailTex = tu.makeTextureMipmapClamp("terrain/grass_detail.tga", false), - detailNrmlTex = tu.makeTextureMipmapClamp("terrain/grass_detail_nrml.tga", false), - colorTex = tu.makeTextureLinearClamp("terrain/grass_colors.tga", false) - }, { - detailTex = tu.makeTextureMipmapRepeat("terrain/rock_detail.tga", false), - detailNrmlTex = tu.makeTextureMipmapRepeat("terrain/rock_detail_nrml.tga", false), - colorTex = tu.makeTextureLinearClamp("terrain/rock_colors.tga", false) - } - } - }, - - skirt = { - colorTex = tu.makeTextureMipmapClampVertical("terrain/skirt_color.tga", true), - detailTex = tu.makeTextureMipmapRepeat("terrain/skirt_detail.tga", true), - waterTex = tu.makeTextureMipmapClamp("terrain/water_skirt.tga", true) - }, - - vegetation = { - forestLevel = 0.7, -- 0.0 - 1.0 - forestDensity = 1.0, -- 0.25 - 4.0 - singleDensity = 2.0 -- 0.0 - 100.0 - } -}) - -setConfig("environment", "/default", { - name = _("European"), - - light = { - direction = { 1.1, 1.3, 1.05 }, - ambient = { 0.60, 0.60, 0.66 }, - diffuse = { 1.11, 1.11, 1.11 }, - specular = { 1.11, 1.11, 1.11 } - }, - - fog = { - color = { 0.31, 0.39, 0.44 } - }, - - skyBox = { - textures = { - "skybox/0.tga", - "skybox/90.tga", - "skybox/180.tga", - "skybox/270.tga", - "skybox/top.tga", - "skybox/bottom.tga" - } - }, - - envMap = { - texture = "c.tga" - } -}) - -setConfig("nameList", "/default", { name = _("Default"), folder = "" }) - -setConfig("nameList", "/england", { name = _("English"), folder = "england" }) -setConfig("nameList", "/france", { name = _("French"), folder = "france" }) -setConfig("nameList", "/germany", { name = _("German"), folder = "germany" }) -setConfig("nameList", "/italy", { name = _("Italian"), folder = "italy" }) -setConfig("nameList", "/korea", { name = _("Korean"), folder = "korea" }) -setConfig("nameList", "/netherlands", { name = _("Dutch"), folder = "netherlands" }) -setConfig("nameList", "/norway", { name = _("Norwegian"), folder = "norway" }) -setConfig("nameList", "/russia", { name = _("Russian"), folder = "russia" }) -setConfig("nameList", "/spain", { name = _("Spain"), folder = "spain" }) - -game.config.costs.bulldozer = 1.0 - -game.config.enforceMainConnections = true -game.config.maxIndustryProduction = 400 -- units per year -game.config.townGrowthFactor = 1.0 -- 0.0 - 2.0 - -game.config.world = { - areaPerTown = 10.0, -- km^2 - areaPerIndustry = 2.0, -- km^2 - townSizeFactor = 1.0 -- 0.5 - 2.0 -} diff --git a/res/config/¨§¬¥­¥­­ë¥ í«¥¬¥­âë base_config.lua.txt b/res/config/¨§¬¥­¥­­ë¥ í«¥¬¥­âë base_config.lua.txt deleted file mode 100644 index 40f6ae1..0000000 --- a/res/config/¨§¬¥­¥­­ë¥ í«¥¬¥­âë base_config.lua.txt +++ /dev/null @@ -1,37 +0,0 @@ - - vegetation = { - forestLevel = 0.7, -- 0.0 - 1.0 - forestDensity = 1.0, -- 0.25 - 4.0 - singleDensity = 2.0 -- 0.0 - 100.0 - } -}) - -setConfig("environment", "/default", { - name = _("European"), - - light = { - direction = { 1.1, 1.3, 1.05 }, - ambient = { 0.60, 0.60, 0.66 }, - diffuse = { 1.11, 1.11, 1.11 }, - specular = { 1.11, 1.11, 1.11 } - }, - - fog = { - color = { 0.31, 0.39, 0.44 } - }, - - skyBox = { - textures = { - "skybox/0.tga", - "skybox/90.tga", - "skybox/180.tga", - "skybox/270.tga", - "skybox/top.tga", - "skybox/bottom.tga" - } - }, - - envMap = { - texture = "c.tga" - } -}) \ No newline at end of file